Those who are getting started with 3D modelling and / or whose budget is limited don’t get around at least taking a closer look at Blender. Continue reading “Some thoughts on Blender, UE4, and “the Pipeline””
How to create your tailor-made ingame sounds without using stock samples
VR should really be an experience for all senses. Given the short time VR has been available, Continue reading “Ixo Foley Session”
From time to time, strange things happen.
A new idea is born, deep in your head. Sometimes you don’t even realize it at that moment, and it’s not until much later that you admit it is there. Continue reading “Ixo’s Birth”